Friday, June 28, 2013

Location: Jungle Palace

This one is very, very small. I feel like I do way too many posts about "Impending Doooooom" and "Evil Bad Destroy World Boom!" locations and characters. So I decided to do a basic template for an inconsequential adventure that would still fit inside the setting. This is another image that I forgot to copy the credit for. There were actually a lot of these that I found back in May. I remembered to start keeping track of those around June. Sorry.


Description:
The stone walls stand strong in the jungle. Plant life twines around the columns, but is unable to completely take over the structure. The windows hang dark, and the sounds of nature are all around.

Associated Knowledges:
History:
  • Elves used to live here.
  • The elves were driven out about a century ago.
  • A cabal of druids were angered by the elves building this place, and drove them out to preserve the jungle.

Geography:
  • No established kingdoms are anywhere near here.
  • Some small tribes of elves sometimes pass through this jungle.
  • The only permanent inhabitants are a cabal of druids.

DM Info:
The Jungle Palace was a structure built by a group of elves that tried to have a permanent foothold in the jungle. They were driven out by a group of angry druids, since the palace was an affront to the powers of nature. The palace is now uninhabited, and that group of elves have long since left. The druids keep a constant vigil around it, and have turned it into a monument to the evils of civilization. 
The elves left behind a considerable amount of their power in the palace, and were driven out before they could reclaim it. Magical enchantments were being cast over the palace, though few of them were finished. Works of elvish craftsmanship are strewn about, as the druids have no interest in such things. The powers of nature have not reclaimed the palace, as the druids now keep it as a constant reminder of the dangers of outsiders.
Wild animals do live within the palace, though they are few in number. The druids have put in place a number of animated plants and magical beasts outside of the palace to defend it, should anyone try to reclaim the place. If anyone were to attempt to enter the palace, they would bring the wrath of the druids down upon themselves. Animals, plants, and nature magic would be thrown at them. 
The intention here is to have a relatively minor quest to explore and loot the palace. Rumors of elven treasure, and minimal defenses would be sure to draw in a party of adventurers. The only real "twist" would be that the druids would meet the PCs only with violence. There wouldn't be too much of a follow-up plot or anything really complicated about it, except for fights involving lots of inconsequential minions.

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